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https://w.atwiki.jp/pqjp/pages/455.html
?xml version="1.0"? TextLibrary Text tag="[MONSTER_MARB_NAME]" Arboleth /Text Text tag="[MONSTER_MARB_DESC]" Arboleths are violent and mindless creatures of chaos. They absorb energy from enemy spells to heal themselves. They can also use the Consume Mana spell to power the Chaos Bolt spell. /Text Text tag="[MONSTER_MARB_CAPT]" You have captured an Arboleth. Once you have built a Mage Tower in your capital city, you will be able to learn the Consume Mana and Chaos Bolt spells from this creature. /Text Text tag="[MONSTER_MARK_NAME]" Arkliche /Text Text tag="[MONSTER_MARK_DESC]" Arkliches, like Liches, have abilities and items to create Skulls. They also have high Fire Resistance and can use the Soul Swap spell to swap mana with their opponent. In addition, Arkliches have items that can reduce your Experience Points. /Text Text tag="[MONSTER_MARK_CAPT]" You have captured an Arkliche. Once you have built a Mage Tower in your capital city, you will be able to learn the Soul Swap spell from this creature. /Text Text tag="[MONSTER_MBAN_NAME]" Lord Bane (Boss) /Text Text tag="[MONSTER_MBAN_DESC]" Lord Bane is immensely powerful. He has spells which can destroy Mana Gems and improve his skills, while his items increase his power based on those skills. /Text Text tag="[MONSTER_MBAN_CAPT]" /Text Text tag="[MONSTER_MBAT_NAME]" Giant Bat /Text Text tag="[MONSTER_MBAT_DESC]" Giant Bats are able to Swoop, draining you of half your Yellow Mana. /Text Text tag="[MONSTER_MBAT_CAPT]" You have captured a Giant Bat. Once you have built a Mage Tower in your capital city, you will be able to learn the Swoop spell from this creature. /Text Text tag="[MONSTER_MCEN_NAME]" Centaur /Text Text tag="[MONSTER_MCEN_DESC]" Not only can the Centaur Trample you (doing half his Green Mana in damage), but he also has a special Archery skill that allows him to do damage equal to YOUR Yellow Mana, so don apos;t save up too much! /Text Text tag="[MONSTER_MCEN_CAPT]" You have captured a Centaur. Once you have built a Mage Tower in your capital city, you will be able to learn the Trample and Archery spells from this creature. /Text Text tag="[MONSTER_MCIT_NAME]" Citadel /Text Text tag="[MONSTER_MCIT_DESC]" A Citadel must be fought like a regular monster, but if you are victorious, you then add it to your Kingdom. Citadels are very powerful and take some time to beat. /Text Text tag="[MONSTER_MCIT_CAPT]" N/A /Text Text tag="[MONSTER_MCTP_NAME]" Catapult /Text Text tag="[MONSTER_MCTP_DESC]" The Catapult has the Besiege skill, which allows it to lob exploding missiles into random places on the grid. /Text Text tag="[MONSTER_MCTP_CAPT]" You have captured a Catapult. Once you have built a Mage Tower in your capital city, you will be able to learn the Besiege skill from it. /Text Text tag="[MONSTER_MDDW_NAME]" Dark Dwarf /Text Text tag="[MONSTER_MDDW_DESC]" Dark Dwarves are extremely cunning. Not only can they duplicate your items, but they can also attach Firebombs to your character that explode if your Red Mana is too high. /Text Text tag="[MONSTER_MDDW_CAPT]" You have captured a Dark Dwarf. Once you have built a Mage Tower in your capital city, you will be able to learn the Firebomb and Flamecannon spells from this creature. /Text Text tag="[MONSTER_MDGG_NAME]" Dugog (Boss) /Text Text tag="[MONSTER_MDGG_DESC]" As well as having the skills of a regular Ogre, Dugog apos;s Extra Head gives him another turn when he collects Gold. His club is very dangerous and randomly does huge amounts of damage. /Text Text tag="[MONSTER_MDGG_CAPT]" - /Text Text tag="[MONSTER_MDOO_NAME]" Doomknight /Text Text tag="[MONSTER_MDOO_DESC]" Doomknights are able to create Green Gems with the Burial spell and then use their Green Mana to damage their opponents. They can also use all of their Green Mana to attack enemies with the Sword of Bane spell. /Text Text tag="[MONSTER_MDOO_CAPT]" You have captured a Doomknight. Once you have built a Mage Tower in your capital city, you will be able to learn the Sword of Bane and Burial spells from this creature. /Text Text tag="[MONSTER_MDRB_NAME]" Frost Dragon /Text Text tag="[MONSTER_MDRB_DESC]" Frost Dragons can deal massive amounts of damage. They Breathe Ice, which does damage equal to their Blue Mana. They can also stun enemies with their Wing Buffet. /Text Text tag="[MONSTER_MDRB_CAPT]" You have captured a Frost Dragon. Once you have built a Mage Tower in your capital city, you will be able to learn the Channel Water spell from this creature. /Text Text tag="[MONSTER_MDRG_NAME]" Swamp Dragon /Text Text tag="[MONSTER_MDRG_DESC]" Swamp Dragons can deal massive amounts of damage. They Breathe Poison, which does damage equal to their Green Mana and causes Poison. They can also stun enemies with their Wing Buffet. /Text Text tag="[MONSTER_MDRG_CAPT]" You have captured a Swamp Dragon. Once you have built a Mage Tower in your capital city, you will be able to learn the Channel Earth spell from this creature. /Text Text tag="[MONSTER_MDRR_NAME]" Flame Dragon /Text Text tag="[MONSTER_MDRR_DESC]" Flame Dragons can deal massive amounts of damage. They Breathe Fire, which does damage equal to their Red Mana. They can also stun enemies with their Wing Buffet. /Text Text tag="[MONSTER_MDRR_CAPT]" You have captured a Flame Dragon. Once you have built a Mage Tower in your capital city, you will be able to learn the Channel Fire spell from this creature. /Text Text tag="[MONSTER_MDRU_NAME]" Undead Dragon /Text Text tag="[MONSTER_MDRU_DESC]" Undead Dragons can deal massive amounts of damage. They Breathe Plague, which does damage equal to their Yellow Mana and causes Disease. They can also stun enemies with their Wing Buffet. /Text Text tag="[MONSTER_MDRU_CAPT]" You have captured an Undead Dragon. Once you have built a Mage Tower in your capital city, you will be able to learn the Channel Air spell from this creature. /Text Text tag="[MONSTER_MDSP_NAME]" Dragon Spider /Text Text tag="[MONSTER_MDSP_DESC]" As well as inflicting Poison, which can slowly drain Life Points, Dragon Spiders are also able to Web their opponents and to Breathe Fire on them. /Text Text tag="[MONSTER_MDSP_CAPT]" The Dragon Spider is a slow mount. It gives you the Breathe Fire spell and increases your Fire Mastery by +2 (+1 more per 2 levels). /Text Text tag="[MONSTER_MELG_NAME]" Elven Guard /Text Text tag="[MONSTER_MELG_DESC]" Elven Guards become dangerous, doing extra damage, if their Green Mana becomes high. They can also cast various nature spells including Entangle and Gemberry. /Text Text tag="[MONSTER_MELG_CAPT]" You have captured an Eleven Guard. Once you have built a Mage Tower in your capital city, you will be able to learn the Entangle and Gemberry spells from him. /Text Text tag="[MONSTER_MFEL_NAME]" Fire Elemental /Text Text tag="[MONSTER_MFEL_DESC]" Not only can the Fire Elemental use Wall of Fire to shield itself from damage, but it can also drain your Red Mana and use it for healing. /Text Text tag="[MONSTER_MFEL_CAPT]" You have captured a Fire Elemental. Once you have built a Mage Tower in your capital city, you will be able to learn the Fire Siphon and Wall of Fire spells from him. /Text Text tag="[MONSTER_MFGI_NAME]" Frost Giant /Text Text tag="[MONSTER_MFGI_DESC]" Frost Giants are able to use their special skills to increase the number of Blue Gems in play. Also, their damage increases with the number of Blue Gems, so be wary of letting too many appear! /Text Text tag="[MONSTER_MFGI_CAPT]" You have captured a Frost Giant. Once you have built a Mage Tower in your capital city, you will be able to learn the Freeze and Frostbite spells from him. /Text Text tag="[MONSTER_MGNL_NAME]" Gnoll /Text Text tag="[MONSTER_MGNL_DESC]" A single Gnoll is quite weak, but as a combat progresses he will get tougher and tougher gradually calling his pack each time he gains Experience or Gold. /Text Text tag="[MONSTER_MGNL_CAPT]" You have captured a Gnoll. Once you have built a Mage Tower in your capital city, you will be able to learn the Sense Blood spell from this creature. /Text Text tag="[MONSTER_MGOB_NAME]" Goblin /Text Text tag="[MONSTER_MGOB_DESC]" Goblins are able to Hide in the midst of combat. A hidden opponent does double damage when they hit you. The Goblin remains hidden until you damage him. /Text Text tag="[MONSTER_MGOB_CAPT]" You have captured a Goblin. Once you have built a Mage Tower in your capital city, you will be able to learn the Hide spell from this creature. /Text Text tag="[MONSTER_MGRI_NAME]" Griffon /Text Text tag="[MONSTER_MGRI_DESC]" Not only can Griffons convert all Green and Blue Gems to Yellow, but they can also use their Death Dive skill to inflict damage equal to the number of Yellow Gems in play. /Text Text tag="[MONSTER_MGRI_CAPT]" The Griffon is a fast flying mount. It gives you the Death Dive spell and increases your Air Mastery by +2 (+1 more per 2 levels). /Text Text tag="[MONSTER_MGSH_NAME]" Gobshooter /Text Text tag="[MONSTER_MGSH_DESC]" The Gobshooter not only Besieges like a regular Catapult, but it also Hurls Goblins at its foes. A Goblin hits a random gem, destroys it, and then gives an additional 20 times its effect. /Text Text tag="[MONSTER_MGSH_CAPT]" You have captured a Gobshooter. Once you have built a Mage Tower in your capital city, you will be able to learn the Hurl Goblin skill from it. /Text Text tag="[MONSTER_MGSP_NAME]" Giant Spider /Text Text tag="[MONSTER_MGSP_DESC]" As well as inflicting Poison, which can slowly drain Life Points, Giant Spiders are also able to use a Web that can trap their opponents for a number of turns. /Text Text tag="[MONSTER_MGSP_CAPT]" The Giant Spider is a slow mount. It gives you the Web spell and increases your Battle skill by +1 (+1 more per 3 levels). /Text Text tag="[MONSTER_MGUU_NAME]" Gruulkar (Boss) /Text Text tag="[MONSTER_MGUU_DESC]" As well as having the skills of a regular Orc Lord, Gruulkar has a shield that increases his Battle skill every time he is hit. Not only that, but his Great Axe gives him extra turns when doing damage. /Text Text tag="[MONSTER_MGUU_CAPT]" - /Text Text tag="[MONSTER_MGWA_NAME]" Giant Wasp /Text Text tag="[MONSTER_MGWA_DESC]" Giant Wasps are very dangerous. Their Deathsting attack Poisons and does massive damage, while they can also summon a Swarm to increase their Morale and Life Points. /Text Text tag="[MONSTER_MGWA_CAPT]" You have captured a Giant Wasp. Once you have built a Mage Tower in your capital city, you will be able to learn the Swarm spell from him. /Text Text tag="[MONSTER_MHAR_NAME]" Harpy /Text Text tag="[MONSTER_MHAR_DESC]" Not only can Harpies swoop, draining half your Yellow Mana, but they can also use the Charm spell, which destroys all Skulls in play, and gives them a point of Healing for each one destroyed. /Text Text tag="[MONSTER_MHAR_CAPT]" You have captured a Harpy. Once you have built a Mage Tower in your capital city, you will be able to learn the Charm spell from this creature. /Text Text tag="[MONSTER_MHGI_NAME]" Hill Giant /Text Text tag="[MONSTER_MHGI_DESC]" Hill Giants can Thump! you doing a straight 10 points of damage, or they can Stomp! which destroys all Green Gems and causes you to miss a turn. /Text Text tag="[MONSTER_MHGI_CAPT]" You have captured a Hill Giant. Once you have built a Mage Tower in your capital city, you will be able to learn the Thump! and Stomp! spells from this creature. /Text Text tag="[MONSTER_MIGO_NAME]" Iron Golem /Text Text tag="[MONSTER_MIGO_DESC]" The Iron Skin and Iron Fists of these Golems make them very difficult to damage and very tough to fight. Their Iron Strike spell uses massive amounts of Green Mana to explode all Green Gems. /Text Text tag="[MONSTER_MIGO_CAPT]" You have captured an Iron Golem. Once you have built a Mage Tower in your capital city, you will be able to learn the Iron Strike spell from this creature. /Text Text tag="[MONSTER_MIMG_NAME]" Imperial Guard /Text Text tag="[MONSTER_MIMG_DESC]" Imperial Guards may call for Reinforcements, using Gold Coins to heal themselves in combat. They may also Thrust at a single Gem to destroy it. /Text Text tag="[MONSTER_MIMG_CAPT]" You have captured an Imperial Guard. Once you have built a Mage Tower in your capital city, you will be able to learn the Reinforcements spell from him. /Text Text tag="[MONSTER_MIMP_NAME]" Imp /Text Text tag="[MONSTER_MIMP_DESC]" The Imp has a number of annoying spells that include the abilities to turn gems to red, drain your Mana and even do direct damage. /Text Text tag="[MONSTER_MIMP_CAPT]" You have captured an Imp. Once you have built a Mage Tower in your capital city, you will be able to learn the Burn, Taunt and Zap spells from this creature. /Text Text tag="[MONSTER_MKNI_NAME]" Knight /Text Text tag="[MONSTER_MKNI_DESC]" Knights may Thrust at a single chosen grid on the board, destroying a gem. They may also call upon the power of Divine Right to destroy all Purple Stars in play. /Text Text tag="[MONSTER_MKNI_CAPT]" You have captured a Knight. Once you have built a Mage Tower in your capital city, you will be able to learn the Thrust and Divine Right spells from him. /Text Text tag="[MONSTER_MLIA_NAME]" Liandra (Boss) /Text Text tag="[MONSTER_MLIA_DESC]" Liandra, like an Arkliche, has the Death Gaze and Soul Swap spells along with a high Fire Resistance. She also has the ability to cast Charm (for healing herself) and Chaos Bolt (for direct damage). /Text Text tag="[MONSTER_MLIA_CAPT]" /Text Text tag="[MONSTER_MLIC_NAME]" Liche /Text Text tag="[MONSTER_MLIC_DESC]" Liches - with both their items and spells - are prone to create Skulls all over the grid. They can also use their Green Mana to cast Death Gaze, which halves your Life Points. /Text Text tag="[MONSTER_MLIC_CAPT]" You have captured a Liche. Once you have built a Mage Tower in your citadel, you will be able to learn the Death Gaze and Wake the Dead spells from this creature. /Text Text tag="[MONSTER_MMCH_NAME]" Mechataur (Boss) /Text Text tag="[MONSTER_MMCH_DESC]" As well as having the skills of a regular Minotaur, the Mechataur can Energize, healing large amounts of damage, and can also use its Mechanical Axe to get extra turns when dealing damage. /Text Text tag="[MONSTER_MMCH_CAPT]" - /Text Text tag="[MONSTER_MMED_NAME]" Medusa /Text Text tag="[MONSTER_MMED_DESC]" As well as inflicting Poison and turning Green Gems into Skulls, a Medusa is able to use her Green Mana to Paralyze you, causing you to miss 2 turns. /Text Text tag="[MONSTER_MMED_CAPT]" You have captured a Medusa. Once you have built a Mage Tower in your capital city, you will be able to learn the Stone Gaze and Petrify spells from this creature. /Text Text tag="[MONSTER_MMGO_NAME]" Minogoth (Boss) /Text Text tag="[MONSTER_MMGO_DESC]" Minogoth is a Minotaur Doomknight. As well as being able to Charge like a bull and manipulate Skulls like an Undead creature, he also destroys all Purple Stars whenever matching 4 or 5 of a kind. /Text Text tag="[MONSTER_MMGO_CAPT]" /Text Text tag="[MONSTER_MMIK_NAME]" Minotaur King /Text Text tag="[MONSTER_MMIK_DESC]" As well as the simple ability to deal huge amounts of damage, Minotaur Kings are able to use the Berserk Rage spell to turn Red Gems into Skulls. /Text Text tag="[MONSTER_MMIK_CAPT]" You have captured a Minotaur King. Once you have built a Mage Tower in your capital city, you will be able to learn the Berserk Rage spell from this creature. /Text Text tag="[MONSTER_MMIN_NAME]" Minotaur /Text Text tag="[MONSTER_MMIN_DESC]" Minotaurs not only have a Great Axe which increases their damage and gives them extra turns, but they can also Charge, destroying a whole row of gems. /Text Text tag="[MONSTER_MMIN_CAPT]" You have captured a Minotaur. Once you have built a Mage Tower in your capital city, you will be able to learn the Charge! spell from this creature. /Text Text tag="[MONSTER_MNEC_NAME]" Necromancer /Text Text tag="[MONSTER_MNEC_DESC]" Necromancers are difficult to fight because they are experts at draining your Mana Reserves. They also can use the Bone Avatar spell to increase their Battle skill. /Text Text tag="[MONSTER_MNEC_CAPT]" You have captured a Necromancer. Once you have built a Mage Tower in your capital city, you will be able to learn the Dark Bolt and Bone Avatar spells from this creature. /Text Text tag="[MONSTER_MOGM_NAME]" Ogre Mage /Text Text tag="[MONSTER_MOGM_DESC]" As well as dealing out large amounts of damage, Ogre Mages are able to randomly create Wildcards amongst the gems. Their items also help to generate Mana and create +5 Skulls. /Text Text tag="[MONSTER_MOGM_CAPT]" You have captured an Ogre Mage. Once you have built a Mage Tower in your capital city, you will be able to learn the Thump! and Wild Magic spells from this creature. /Text Text tag="[MONSTER_MOGR_NAME]" Ogre /Text Text tag="[MONSTER_MOGR_DESC]" Ogres use their Spiked Clubs to generate Red Mana. They then use that Red Mana to cast Thump! and damage their opponents. /Text Text tag="[MONSTER_MOGR_CAPT]" You have captured an Ogre. Once you have built a Mage Tower in your capital city, you will be able to learn the Thump! spell from this creature. /Text Text tag="[MONSTER_MOLO_NAME]" Orc Lord /Text Text tag="[MONSTER_MOLO_DESC]" Orc Lords can not only become Enraged like regular Orcs, but they can also Stun their opponents with a Headbutt and Call the Horde, increasing their Mana and Life Points. /Text Text tag="[MONSTER_MOLO_CAPT]" You have captured an Orc Lord. Once you have built a Mage Tower in your capital city, you will be able to learn the Headbutt and Call the Horde spells from this creature. /Text Text tag="[MONSTER_MORC_NAME]" Orc /Text Text tag="[MONSTER_MORC_DESC]" Orcs can use their Red Mana to become Enraged. An Enraged opponent has his Battle skill increased and does more damage. /Text Text tag="[MONSTER_MORC_CAPT]" You have captured an Orc. Once you have built a Mage Tower in your capital city, you will be able to learn the Enrage spell from this creature. /Text Text tag="[MONSTER_MRAT_NAME]" Giant Rat /Text Text tag="[MONSTER_MRAT_DESC]" Not only can Rats Scavenge all the Gold in play, but they can also inflict Disease. Disease is a status effect that lasts a number of turns and automatically lowers your Mana every turn. /Text Text tag="[MONSTER_MRAT_CAPT]" The Giant Rat is a slow mount. It gives you the Rabid Bite spell and increases your Cunning skill by +1 (+1 more per 4 levels). /Text Text tag="[MONSTER_MRAX_NAME]" Red-Axe (Boss) /Text Text tag="[MONSTER_MRAX_DESC]" As well as having the skills of a regular Minotaur, Red-Axe has a powerful magical axe and a spell that allows him to throw it. /Text Text tag="[MONSTER_MRAX_CAPT]" - /Text Text tag="[MONSTER_MSCO_NAME]" Scorpion /Text Text tag="[MONSTER_MSCO_DESC]" Not only can Scorpions Poison you, but they are also able to Hide. Hidden creatures do double damage and remain hidden until they themselves take some damage. /Text Text tag="[MONSTER_MSCO_CAPT]" The Scorpion is a slow mount. It gives you the Hide spell and increases your Earth Mastery by +1 (+1 more per 3 levels). /Text Text tag="[MONSTER_MSKE_NAME]" Skeleton /Text Text tag="[MONSTER_MSKE_DESC]" Not only can Skeletons drain your Mana with their Chill Touch spell, but they can also Wake the Dead, turning ordinary Skulls into +5 Skulls. /Text Text tag="[MONSTER_MSKE_CAPT]" You have captured a Skeleton. Once you have built a Mage Tower in your capital city, you will be able to learn the Chill Touch and Wake the Dead spells from this creature. /Text Text tag="[MONSTER_MSKT_NAME]" Skelotaur /Text Text tag="[MONSTER_MSKT_DESC]" Skelotaurs can charge like a Minotaur and drain Mana and create Red Skulls like a Skeleton. They can also drain your Green Mana with the Bone Strike spell. /Text Text tag="[MONSTER_MSKT_CAPT]" You have captured a Skelotaur. Once you have built a Mage Tower in your capital city, you will be able to learn the Bone Strike spell from this creature. /Text Text tag="[MONSTER_MSSP_NAME]" Sea Serpent /Text Text tag="[MONSTER_MSSP_DESC]" Sea Serpents are able to Submerge, doubling their Blue Mana. They can use this Mana to Spit Poison which both Blinds and Poisons their enemies (leaving the enemy unable to cast spells and slowly losing Life Points). /Text Text tag="[MONSTER_MSSP_CAPT]" You have captured a Sea Serpent. Once you have built a Mage Tower in your capital city, you will be able to learn the Spit Poison and Submerge spells from this creature. /Text Text tag="[MONSTER_MSWO_NAME]" Sandworm /Text Text tag="[MONSTER_MSWO_DESC]" Not only can Sandworms Hide (doing double damage while hidden), but they also have a nasty combination of skills. They use Sinkhole to increase your Green Mana, then Swallow Whole which damages you based on your Green Mana! /Text Text tag="[MONSTER_MSWO_CAPT]" The Sandworm is slow mount. It gives you the Swallow Whole spell and increases your Earth Mastery by +2 (+1 more per 2 levels). /Text Text tag="[MONSTER_MTHF_NAME]" Thief /Text Text tag="[MONSTER_MTHF_DESC]" Not only can Thieves perform a Sneak Attack, doing small amounts of damage and not ending their turn, but they can also Steal your hard-earned Gold. /Text Text tag="[MONSTER_MTHF_CAPT]" You have captured a Thief. Once you have built a Mage Tower in your capital city, you will be able to learn the Sneak Attack and Steal spells from him. /Text Text tag="[MONSTER_MTRO_NAME]" Troll /Text Text tag="[MONSTER_MTRO_DESC]" Trolls can use their Blue Mana to regenerate Life Points. As long as it has enough Mana, a Troll may Regenerate as many times in its turn as it wishes. /Text Text tag="[MONSTER_MTRO_CAPT]" You have captured a Troll. Once you have built a Mage Tower in your capital city, you will be able to learn the Regenerate spell from this creature. /Text Text tag="[MONSTER_MTUT_NAME]" Practice Dummy /Text Text tag="[MONSTER_MTUT_DESC]" The Practice Dummy is the easiest of opponents to fight, since it puts up no resistance. /Text Text tag="[MONSTER_MTUT_CAPT]" There is little point capturing a practice dummy, since it cannot teach you any spells. /Text Text tag="[MONSTER_MVBT_NAME]" Vampire Bat /Text Text tag="[MONSTER_MVBT_DESC]" Vampire Bats can not only Swoop upon you, draining half your Yellow Mana, but they can also drain your Life Points and add up to 5 points to their own Life total. /Text Text tag="[MONSTER_MVBT_CAPT]" You have captured a Vampire Bat. Once you have built a Mage Tower in your capital city, you will be able to learn the Vampirism spell from this creature. /Text Text tag="[MONSTER_MVGI_NAME]" Fire Giant /Text Text tag="[MONSTER_MVGI_DESC]" Fire Giants are able to use Conflagration to increase the number of Red Gems in play. They can then use their Flameblade and Rain of Fire spells to have these gems increase damage! /Text Text tag="[MONSTER_MVGI_CAPT]" You have captured a Fire Giant. Once you have built a Mage Tower in your capital city, you will be able to learn the Rain of Fire and Conflagration spells from him. /Text Text tag="[MONSTER_MWIG_NAME]" Wight /Text Text tag="[MONSTER_MWIG_DESC]" Wights can drain Mana with their spells and their evil Wightblades. They can use some of this drained Mana to cast Spectral Force, which freezes enemies in place. /Text Text tag="[MONSTER_MWIG_CAPT]" You have captured a Wight. Once you have built a Mage Tower in your capital city, you will be able to learn the Chill Touch and Spectral Force spells from this creature. /Text Text tag="[MONSTER_MWLF_NAME]" Wolf /Text Text tag="[MONSTER_MWLF_DESC]" Wolves can inflict Disease with their Rabid Bite (slowly draining your Mana). They can also Howl, which inflicts Fear for 5 turns (halving all your skills). /Text Text tag="[MONSTER_MWLF_CAPT]" The Wolf is a fast mount. It gives you the Howl spell and increases your Water Mastery by +1 (+1 more per 3 levels). /Text Text tag="[MONSTER_MWRI_NAME]" Wolfrider /Text Text tag="[MONSTER_MWRI_DESC]" Wolfriders combine the skills of Orcs and Wolves. They Howl to inflict Fear (halving skills), Bite to inflict Disease, and can also become Enraged, increasing their Battle skill. /Text Text tag="[MONSTER_MWRI_CAPT]" You have captured a Wolfrider. Once you have built a Mage Tower in your capital city, you will be able to learn the Enrage spell from this creature. /Text Text tag="[MONSTER_MWYV_NAME]" Wyvern /Text Text tag="[MONSTER_MWYV_DESC]" Wyverns inflict a particularly nasty Poison, draining your Life Points. They can also use the Rend spell, which inflicts damage without ending their turn. /Text Text tag="[MONSTER_MWYV_CAPT]" The Wyvern is a flying mount of average speed. It gives you the Rend spell and increases your Battle skill by +2 (+1 more per 2 levels). /Text Text tag="[MONSTER_MZOM_NAME]" Zombie /Text Text tag="[MONSTER_MZOM_DESC]" Zombies can inflict Disease, which will drain your Mana every turn. They may also Eat Skulls, gaining +1 to their Battle skill for each Skull devoured. /Text Text tag="[MONSTER_MZOM_CAPT]" You have captured a Zombie. Once you have built a Mage Tower in your capital city, you will be able to learn the Eat Skulls spell from this creature. /Text /TextLibrary
https://w.atwiki.jp/kikaikitan/pages/21.html
第一話:A Day For You/今日という日を貴女に 巻数:一巻目 メインキャラ:原村和 第二話前編:Bicentennial Man and Other stories/聖者の行進 第二話後編:Brave New World/素晴らしきこの世界 巻数:一巻目 メインキャラ:高鴨穏乃 第三話前編:Childhood s End/幼年期の終わり 第三話後編:Catcher In The Rye/ライ麦畑でつかまえて 巻数:一巻目~二巻目 メインキャラ:高鴨穏乃 第四話前編:Doesn t play dice/神はサイコロを振らない 第四話後編:Door into summer/夏への扉 巻数:二巻目~三巻目 メインキャラ:国広一、戒能良子 第五話前編:Ends and Means/目的と手段 第五話後編:Eine kleine Nachtmusik/とある小さな夜想曲 巻数:三巻目 メインキャラ:鶴田姫子、宮永咲 第六話前編:For Whom the Bell Tools/誰がために鐘は鳴る 第六話後編:Friends Will Be Friends/心の絆 巻数:四巻目 メインキャラ:花田煌 第七話前編:Greater Thing/より偉大なる者 第七話後編:Gone With the Wind/風と共に去りぬ 巻数:四巻目~五巻目 メインキャラ:東横桃子 第八話前編:Heart of the Comet/彗星の心臓 第八話後編:How Like an Angel/彼女はまるで天使のように 巻数:五巻目~六巻目 メインキャラ:神代小蒔 第九話前編:Inherit the Stars/星を継ぐ者 第九話後編:If the Stars Are Gods/もしも星が神ならば 巻数:六巻目~七巻目 メインキャラ:大星淡 第十話前編:Jack the ripper/ジャック・ザ・リッパー 第十話後編:Journey Beyond Tomorrows/明日を越える旅 巻数:七巻目~八巻目 メインキャラ:二条泉 第十一話前編:King Of The Night Time World/暗黒の帝王 第十一話後編:knock-in on heavens door/天国の扉をぶち破れ 巻数:八巻目~九巻目 メインキャラ:松実宥 第十二話前編:Light of Other Days/過ぎ去りし日々の光 第十二話後編:Lights in the Sky Are Stars/天の光は全て星 巻数:九巻目~十巻目 メインキャラ:園城寺怜 第十三話前編:Moon is a Harsh Mistress/月は無慈悲な夜の女王 第十三話後編:Mote in God s Eyes/神の目の小さなゴミ 巻数:十巻目~拾壱巻目 メインキャラ:天江衣 第十四話前編:Nightfall and Other stories/夜来たる 第十四話後編:Nowhere To Run/絶体絶命 巻数:拾壱巻目~拾参巻目 メインキャラ:全員 第十五話前編:Other Side of the sky/天の向こう側 第十五話後編:Only Neat Thing to Do/たった一つの冴えたやり方 巻数:拾参巻目 メインキャラ:須賀京太郎 第十六話前編:Petit Prince/星の王子様 第十六話後編:Patchwork Girls/パッチワーク・ガールズ 巻数:拾肆巻目~拾伍巻目 メインキャラ:須賀京太郎 第十七話前編:QUATRE CENTS COUPS/大人は分かってくれやしない 第十七話前編:Quod Erat Demonstrandum/彼女の無実はかく示された 巻数:拾伍巻目~拾漆巻目 メインキャラ:姉帯豊音 第十八話前編:Romeo and Juliet/ロミオとジュリエット 第十八話後編:Reach for Tomorrow/明日に届け 巻数:拾漆巻目~拾捌巻目 メインキャラ:新子憧 第十九話前編:Song for You/うたをあなたに 第十九話後編:Songs of Distant Earth/遥かなる地球の歌 巻数:拾捌巻目~拾玖巻目 メインキャラ:三尋木咏 第二十話前編:Thrice upon a Time/未来からのホットライン 第二十話後編:The two Faces of Tomorrow/未来が見せた二つの顔 巻数:拾玖巻目~弐拾巻目 メインキャラ:中央高校卒業生 第二十一話前編:Uns et les Autres/愛と哀しみのボレロ 第二十一話後編:Under the greenwood tree/緑の木陰 巻数:弐拾巻目~XXI巻目 メインキャラ:永水メンバー 第二十二話前編:VENGEANCE/冷たい雨に撃て、約束の銃弾を 第二十二話後編:Von Fremden Landern Und Menschen/子供の情景 巻数:XXI巻目~XXII巻目 メインキャラ:青山士栗、夢乃マホ 第二十三話前編:Wind from the sun/太陽からの風 第二十三話後編:Warm Worlds and Otherwise/愛はさだめ、さだめは死 巻数:XXII巻目~XXIII巻目 メインキャラ:宮永照 第二十四話前編:X-Stream/極限の世界 第二十四話後編:X-tra-men/超常の者達 巻数:XXIII巻目 第二十五話前編:Yesterday When I Was Young/帰り来ぬ青春 第二十五話後編:You Are My Destiny/あなたは私の運命の人 巻数:XXIV巻目~XXV巻目 第二十六話 最終話:Z/めでたし、めでたし 巻数:XXV巻目
https://w.atwiki.jp/tmarcy/
Index Horie Takafumi@Google Earth Akira@EXILE Tokyo Street Fashion Map@Google Earth Just memorandum Round1 LOOKLIKE Atsushi@EXILE
https://w.atwiki.jp/sdvx/pages/3944.html
Angels And Demons/ すのうまん 「東方妖々夢リミックス楽曲コンテスト」の採用曲 原曲は「ティアオイエツォン(withered leaf)」(遠野幻想物語) Lv CHAIN 譜面属性 BPM TIME Version Genre Illustrator Effect NOVICE 05 0651 177 III42 FLOOR東宝アレンジ ぬいぐるにん Megacycle ADVANCED 10 0904 EXHAUST 18 1787 Lv変更[EXH] 15→18(2016/12/21) + 難易度投票 NOVICE 選択肢 投票数 投票 詐称 0 強 0 中 0 弱 0 逆詐称 0 ADVANCED 選択肢 投票数 投票 詐称 1 強 0 中 0 弱 0 逆詐称 0 EXHAUST 選択肢 投票数 投票 詐称 4 強 1 中 2 弱 0 逆詐称 0 攻略・解説 譜面・楽曲の攻略についてはこちらへどうぞ 見辛さ解消の為に改行や文頭の編集、不適切なコメントを削除することがあります [EXH]縦交互の練習にはなるけど練習にしかならないので練習の為にやってると思って片手で押せるように頑張ろう -- 名無しさん (2022-12-31 20 59 39) こういうクソ譜面がsdvxをつまらなくしてる -- 名無しさん (2023-08-11 00 25 39) 名前 コメント ※文頭に[ bgcolor(#aaf){NOV}]、[ bgcolor(#ffa){ADV}]、[ bgcolor(#faa){EXH}]をコピー ペーストすると見やすくなります コメント 楽曲やイラストなどのコメントについてはこちらへどうぞ 名前 コメント すべてのコメントを見る
https://w.atwiki.jp/gtasa-vehicles/pages/132.html
リスト Monster 概要 車種:モンスタートラック 和音:モンスター ドア:2枚 乗員:2名 実車:シボレー Bigfoot? シボレー・S-10、フォード・F-350、シボレー・シルバラード 性能 重量:5000kg 最高速:11㌔ 加速:45m/s2 解説 巨大なタイヤが目を引くモンスタートラック。 悪路での走行性能は抜群だが、車体が大きいので町中では走行しづらい。 ハンドブレーキの代わりに四輪操舵ができる。 この車に乗り上げられた他車は、地面へめり込むことがある。 ドアの位置が高いため、CJはこの車を降りてもドアを閉めない。 この車両はMonster、MonsterA、MonsterBの3種類あり、1つはYosemiteがベースだと断定できるが、もう2つは不明。 画像 Monster モデルはトヨタハイラックスhttps //ja.m.wikipedia.org/wiki/%E3%83%88%E3%83%A8%E3%82%BF%E3%83%BB%E3%83%8F%E3%82%A4%E3%83%A9%E3%83%83%E3%82%AF%E3%82%B9 サンタマリアビーチの西にあるキャンプ場に出現したり、イースターベイシン埠頭で輸入出来る。 MonsterA モデルはフォード・F-350。 8-trackの賞品である。チートでも出てくる。 MonsterB Yosemiteがベースのトラック。 ガールフレンドのMichelleとの愛情度が50%以上になるともらえる。 モデル トヨタハイラックス(5代目) https //encrypted-tbn0.gstatic.com/images?q=tbn ANd9GcRZ8MyUNYGgWE-8yB1QqxSXJxxOcYq5RB46UQ usqp=CAU フォード・F-350 シボレー・シルバラード
https://w.atwiki.jp/0souchi/pages/18.html
Decoration 名前 Population Range Cost 必要条件 サイズ WelomeSign 10 2 S1000 最初から 1x1 Billboard 15 2 S1200 最初から 2x1 WhiteFlowerbed 6 2 S600 最初から 1x1 RelayTower 6 2 M150 最初から 1x1 GreenTree 6 2 S650 最初から 1x1 BeachVolleyballCout 9 2 S2500 最初から 3X2 Treehouse 30 2 D14 最初から 1x1 HotDogStand 10 2 S1200 最初から 1x1 OrangeTree 8 2 S800 最初から 1x1 CobblestonePatch 2 5 S500 最初から 1x1 ATM 18 2 S1600 最初から 2x1 GiantTrampoline 18 3 S5000 最初から 2x2 PinkTree 33 3 D16 最初から 1x1 "Capitalism" 150 5 D299 最初から 2x1 PinkFlowerbed 33 3 D16 最初から 1x1 SuperHighDive 36 4 D16 最初から 2x2 BlueFlowerbed 10 2 S1200 最初から 1x1 WeightliftingArena 25 3 S9000 最初から 1x1 TacoTruck 18 2 M600 最初から 1x2 Playground 24 2 S2500 最初から 2x2 RockClimbingTerrace 36 4 D22 最初から ? FoodTruckCorner 33 3 S18 最初から 1x2 CherryBlossomTree 30 3 D17 最初から 1x1 martialArtsTatami 30 4 S1500 最初から 3x2 OrangeFlowerbed 14 2 人口400 1x1 PineTree 15 2 人口500 1x1 FerrisWheel 38 3 人口650 ? ConstructionCrane 20 2 人口700 1x1 Clotheslines 18 2 人口800 2x1 PizzaTruck 25 2 人口1500 1x2 Gazebo 33 2 人口900 1x1 Grove 24 2 人口1000 2x2 LampholderStatue 25 2 人口1100 2x1 yellowFlowerbed 16 2 人口1200 1x1 OldShippingCrane 45 3 人口1300 ? GiantRedwood 23 2 人口1450 1x1 GraffitiWall 26 2 人口1600 2x1 Plaza 24 2 人口1800 1x1 BellTower 36 2 人口2000 1 AtlasStatue 25 2 人口2100 1 Graveyard 18 3 人口2200 4 BigGraveyard 20 3 人口2500 ? PalmTree 26 2 人口2750 1x1 Promenade 20 3 人口3000 1x1 GiantScreen 30 2 人口3500 1x2 CampingArea 22 3 人口4000 3x2 Statue 15 3 人口4200 1x1 WaterTower 27 2 人口4800 1x1 BasketballCourt 45 2 人口5400 ? PublicPool 32 2 人口6000 2x2 CylinderGarage 53 3 人口7000 ? Orchard 32 2 人口8000 2x2 Amphitheater 35 2 人口9000 2x2 TheArch 38 3 人口10000 ? TennisCourt 32 2 人口11000 1x2 "MeritsofIndustry" 36 2 人口11500 ? SoccerPitch 36 3 人口12000 ? StreetFair 35 2 人口13000 ? ExoticFruitorchard 36 2 人口14000 ? DoggyPark 36 2 人口15000 ? HedgeMaze 25 3 人口16000 ? BikeRack 18 3 人口17000 ? HotAirBalloonRide 30 4 人口18000 ? DrivingRange 30 4 人口19000 ? WarMonument 22 3 人口20000 ? PEgyptianStatue 68 3 人口21000 ? DinoSkeleton 45 4 人口22000 ? CityLake 32 3 人口23000 ? SatelliteDish 22 3 人口24000 ? FroyoHut 28 3 人口25000 ? ArcheryRange 53 4 人口26000 ? HeartStatue 28 3 人口27000 ? PerpetualWaterfallMill 54 4 人口28000 ? TickerBillboard 30 3 人口29000 ? LargeFountain 32 3 人口30000 ? BoogiePlaza 44 3 人口31000 ? CherryOrchard 44 3 人口33000 ? LemonadeStand 20 3 人口34000 ? MakeoutPoint 48 4 人口35000 ? ChampionshipTorch 27 3 D15 最初から 1x1
https://w.atwiki.jp/drupal/pages/123.html
Demonstration site (Sandbox / Snapshot)モジュール 概要 http //drupal.org/project/demo 現在のDrupalサイトの状態をスナップショットとして記録し、後から復元できるようになります。仮想マシンのスナップショット機能や、Windowsの「システムの復元」のような機能です。 新しいモジュールをテストしたり、設定を変更したりする際に便利です。何かをテストする前にスナップショットを作成し、テストが終わったら直前のスナップショットに戻す、という使い方をすれば、環境を汚すことがありません。 drupal.orgでの説明 imageプラグインエラー ご指定のURLはサポートしていません。png, jpg, gif などの画像URLを指定してください。 このモジュールを使うと、サイトのスナップショットを取れるようになります。Drupalインストレーションを、モジュールのテストや、モジュール・エクステンション・テーマ(その他なんでも)の公開デモサイトを作るために使えるサンドボックスにします。サイトを保存された状態にリセットしたければ、マウスをクリックするだけでよいのです。cronが有効になっていれば、Drupalサイトを指定した間隔で、選択したスナップショットに自動的にリセットするように設定することもできます。 インテグレーション スナップショットを使ったDrupalサイトをセットアップするのに、Demonstration Site Install Profileをご利用ください インストール 最新のREADME.txtをご覧ください。 公開デモサイトを作成するには、同梱のDemo Resetモジュールもインストールしてください。これを使うと、訪問者がサンドボックス内で遊べるようになります。自動的にサイトをリセットするには、crontabを設定する必要があります。ホストが本物のcrontabをサポートしていない場合は、Poormanscronが使えるはずです。 今後の予定 スナップショットに関する(最近の)変更を表示するためにJournalモジュールと連携する。 More default settings during installation of Demo module to protect our kids. スナップショットが作成されてから追加された(アップロードされた)ファイルの削除のサポート。これにより、ファイル関連のモジュールのサンドボックスとしても使えるようになります。 作者 Daniel F. Kudwien (sun) Stefan M. Kudwien (smk-ka) このプロジェクトは次の会社が提供しています unleashed mindDrupalを使ったサイトのコンサルティング・開発を専門としており、インストール、開発、テーマ作成、カスタマイズ、ホスティングを含むサービスを提供しています。詳しくは http //www.unleashedmind.com をご覧ください。
https://w.atwiki.jp/earthquakeinfo_en/pages/15.html
Train Status (Last updated March 14 2014)JR LinesShinkansen JR East Tohoku area trunk lines (non-Shinkansen) JR East Tohoku area local linesSendai - Ishinomaki direct trains JR East Kanto area (Tokyo and around Tokyo) JR East Nagano, Niigata area JR Central (Shizuoka, local trains) JR Hokkaido JR West Detours to major Tohoku citiesTokyo - Akita, Morioka and Aomori via Niigata Tokyo - Yonezawa via Niigata Tokyo - Aizu-Wakamatsu and Kouriyama by inland route Tokyo - Ishinomaki via Kogota Tokyo - Aizu-Wakamatsu via Niigata Non-JR Lines Tohoku area Non-JR Lines northern Kanto Area (Ibaraki, Tochigi, Gunma) Non-JR Lines Tokyo area Downtown Tokyo to Narita Airport Downtown Tokyo to Haneda Airport Refunds of unused tickets and passes, reservations, etc. Airport InformationSendai Airport Fukushima Airport Other Tohoku area airports Airlines BusLong-distance bus companies in the Tohoku areaJR Bus Tohoku JR Bus Kanto Konan Bus Iwate-ken Kotsu Iwate Kenpoku Bus Higashi Nippon Express Miyagi Koutsuu (Miyakou Bus) Yamagata Koutsuu (Yamako) Fukushima Koutsuu Aizu Bus Shin-Jouban Koutsuu Intercity bus routesSendai - Yamagata Airport direct Sendai - Yamagata Sendai - Tokyo Shinjuku Sendai - Tsuruoka, Sakata Sendai - Niigata Sendai - Fukushima Fukushima, Koriyama - Tokyo Shinjuku Kouriyama - Fukushima Kouriyama - Sendai Kouriyama, Fukushima - Morioka Fukushima - Morioka Sendai - Ishinomaki Sendai - Ichinoseki Sendai - Hiraizumi, Chusonji Sendai - Morioka Morioka - Akita Airport direct Bus services in Miyagi-ken Charted buses for volunteers Ferry StatusFerry companies serving the Tohoku areaOarai - Tomakomai Ferry Nagoya - Sendai - Tomakomai Ferry Road Traffic Status in Tohoku Area Lost and damaged vehicles General safety tips [部分編集] Train Status (Last updated March 14 2014) Important Train schedules are subject to abrupt changes. Information here is not updated in real-time. Temporary (additional) service curtailments can happen due to earthquakes, power shortages and safety reasons. As of March 14 2013, several rail lines along the Pacific coast in Fukushima, Miyagi and Iwate are still closed. JR East is considering the cancellation of low-traffic lines, and rebuilding others along new inland courses; the process will take years. Negotiations with local communities have just begun, The Shinkansen and rail lines in the inland Tohoku area are operating along normal schedules. Heavy rains in late July 2011 damaged some local lines in the Niigata area; one local line is still closed. The largest threat to rail services is earthquakes. Scholars agree that Japan has entered a period of increased seismic activity. A large quake can stop rail services for hours. The Shinkansen has proved its safety but it is also highly sensitive. The power situation is improving. Railways in the east Japan area got through Summer 2013 without canceling runs. Lights were dimmer, air conditioners were weaker to save energy, but this was the extent of the inconveniences. In fact there was enough power to operate seasonal extra trains. In west Japan, power margins were slimmer JR Kyushu canceled some runs during daytime hours till September 7 2012. During Summer 2013 only JR Shikoku canceled services for power conservation - and only a little. The whole nation got through 2013 without any blackouts. Conservation is on everyone s mind. Factories adjusted shifts to reduce peak power usage. Solar panels are being installed at a rapid pace. It seems also that predictions from the utility companies were too pessimistic. Major railways are cutting down on electricity usage by installing efficient vehicles. Official websites may have pages that are not up to date, even in the Japanese pages. In one occasion the maintainer of this page has contacted a rail company to point out a timetable error on their official website. (It was promptly corrected.) Information available from foreign language pages is sketchy at best. Sources official websites of railway companies. JR Lines [部分編集] Shinkansen Updated 10 50 March 8 2013 EN http //www.jreast.co.jp/e/index.html JP http //www.jreast.co.jp/ All Shinkansen sections are open. Operations normal on all lines from September 23 2011. JR East Shinkansen timetables will change March 16 2013. Shinkansen timetables and some messages from JR East (in English) EN http //jreast-shinkansen-reservation.eki-net.com/pc/english/common/timetable/index.html JR East global information center EN http //www.jreast.co.jp/e/customer_support/information_center.html JR East Infoline EN http //www.jreast.co.jp/e/customer_support/infoline.html [部分編集] JR East Tohoku area trunk lines (non-Shinkansen) Updated 13 50 March 14 2014 Lines west of the Tohoku Shinkasen are open. Timetables will change slightly on March 15 2014. EN http //www.jreast.co.jp/e/index.html JP http //www.jreast.co.jp/ Line Section Status Tohoku Fukushima - Sendai Some through runs to/from Joban Line canceled, otherwise normal. Sendai Airport Transit service to the airport terminal resumed October 1 2013. Tohoku Sendai - Ichinoseki Near normal. Rapid Minami Sanriku (through train to Sanriku area) canceled 2 runs each way. Tohoku Ichinoseki - Morioka Normal. Hiraizumi Station is in this section. Joban Iwaki - Hirono Reopened October 10. Joban Hirono - Haranomachi Closed. Section near damaged nuclear power plant. Recovery not in sight. Substitute bus to Haranomachi available from Watari. Joban Haranomachi - Souma Isolated section reopened December 21 2011. Joban Souma - Watari Watari - Hamayoshida reopened March 16 2013. Work in progress for the remaining section. Joban Watari - Iwanuma - (Sendai) Special timetable. Banetsu West Kouriyama - Aizu-Wakamatsu Normal Banetsu West Aizu-Wakamatsu - Niitsu - (Niigata) Suffered damage from heavy rains in late July 2011. Reopened October 14 2011. Normal services on lines not listed above. JR East Tohoku area local lines Updated 13 50 March 14 2014 JP http //www.jreast.co.jp/pdf/saikaijoukyou.pdf (Map, Recovery schedules) JP http //www.jr-sendai.com/eq.html (JR East Sendai provisional timetables) JP http //www.jr-morioka.com/ (JR East Morioka provisional timetables) JP http //www.jreast.co.jp/akita/ (JR East Akita) Lines on the Miyagi, Iwate coast are closed and recovery is not in sight. Joban Line is closed near the Fukushima Daiichi Power Plant. Tadami Line is closed due to damage from heavy rains in late July 2011. These are the only closed sections. Line Section Status Senseki Aoba-dori - Takagimachi Reopened May 28 2011. Near normal.Matsushima-Kaigan Station is in this section. Senseki Takagimachi - Rikuzen-Ono Closed. Rikuzen-Ono - Yamoto reopened March 17 2013. Remaining section to reopen by Spring 2016. Substitute buses running between Matsushima-Kaigan - Yamoto.(Transfer at these stops, rather than Takagimachi, Rikuzen-Ono)Sendai - Ishinomaki is 2 hours by train - bus - train.Ishinomaki Line is open to Ishinomaki. See below for substitute rapid service via Ishinomaki Line. Senseki Yamoto - Ishinomaki About one run per hour. Ohfunato Ichinoseki - Kesennuma Reopened April 18 2011 Ohfunato Kesennuma - Sakari Closed. Recovery not in sight. JR East wants to convert this line to bus. Kamaishi Hanamaki - Kamaishi Normal Yamada Morioka - Miyako Near normal from April 29 2011 Yamada Miyako - Kamaishi Closed. Damage severe. Iwaizumi (bus) Iwaizumi - Miyako Buses resumed April 11 2011. Abolished as a rail line. Hachinohe Hachinohe - Kuji Open. Remaining closed section reopened March 17 2012. Tadami Aizu-Wakamatsu - Tadami Bridge destroyed by flood late July 2011. Aizu-Wakamatsu - Aizu-Kawaguchi open. Recovery not in sight for Aizu-Kawaguchi - Tadami. Substitute bus running. Tadami Tadami - Koide Open. Tagokura Station closed permanently. Banetsu East Kouriyama - Iwaki Normal Ishinomaki Kogota - Maeyachi Open. Ishinomaki Maeyachi - Ishinomaki Reopened May 19 2011. Ishinomaki Ishinomaki - Onagawa Ishinomaki - Watanoha reopened March 17 2012. Watanoha - Urashuku reopened March 16 2013. Urashuku to Onagawa is 2.5 km. Kesennuma Maeyachi - Yanaizu Reopened April 29 2011. Kesennuma Yanaizu - Kesennuma Work in progress to convert the right of way to a dedicated bus lane. Bus service between Yanaizu and Kesennuma started August 20 2012. Travel time 2 hours between Yanaizu and Kesennuma. May never reopen as a rail line. Substitute bus services, Miyagi coast area JP http //jr-sendai.com/operation Provisional timetables, substitute bus services, Iwate coast area JP http //www.jr-morioka.com/news/ JR East global information center EN http //www.jreast.co.jp/e/customer_support/information_center.html JR East Infoline EN http //www.jreast.co.jp/e/customer_support/infoline.html Sendai - Ishinomaki direct trains Updated 9 26 March 19 2013 Direct rapid service between Sendai and Ishinomaki. Depart Sendai Arrive Ishinomaki status 6 23AM 7 31 Weekday only, to June 28 2013. 17 58 19 02 Daily Depart Ishinomaki Arrive Sendai status 6 27AM 7 35 Daily 18 17 19 38 Weekday only, to June 28 2013. Via Tohoku Line, Kogota Station, Ishinomaki Line. Non-stop between Sendai and Ishinomaki. Weekday only runs are provisional, but JR keeps extending the period. Ishinomaki - Sendai through fare 820 yen. Senseki Line fare in effect. No express charge. Official announcements from JR East Sendai JP http //www.jr-sendai.com/wp-content/uploads/2013/01/press_20130131-harurinji.pdf JP http //www.jr-sendai.com/wp-content/uploads/2012/11/press_20121109-ishinomaki.pdf JP http //www.jr-sendai.com/wp-content/uploads/2012/04/%E8%87%A8%E6%99%82%E7%9B%B4%E9%80%9A%E5%BF%AB%E9%80%9F%E5%88%97%E8%BB%8A%E3%81%AE%E9%81%8B%E8%BB%A2%E3%81%AB%E3%81%A4%E3%81%84%E3%81%A6.pdf JP http //www.jr-sendai.com/wp-content/uploads/2012/09/press_20120914-sendaiishinomaki.pdf The through train departs from the ground level Tohoku Line platform at Sendai Terminal, not the underground Senseki Line platform. Sendai - Ishinomaki by Senseki Line and substitute bus is about 2 hours. One run each way during daytime hours, more during peak hours. Shinkansen (via Furukawa) is not practical, for the local line between Furukawa and Ishinomaki is slow. Ishinomaki - Furukawa is roughly one hour. Furukawa - Ishinomaki takes two hours, including waiting time at Furukawa. Currently bus is most convenient between Sendai and Ishinomaki. Miyagi Koutsuu Bus JP http //www.miyakou.co.jp/cms/express/desc/34/ Fare 800 yen one way, 1500 yen round trip There are reports that this bus is crowded during some hours. [部分編集] JR East Kanto area (Tokyo and around Tokyo) See JR East to Narita Airport and JR East Kanto area (Tokyo and around Tokyo) in Tokyo Area Trains [部分編集] JR East Nagano, Niigata area Updated 6 25 September 11 2012 Due to the heavy rains of late July 2011, several sections closed. As of September 2012, the Tadami Line is still closed. The Joetsu Local Line reopened August 13 2011. Iiyama Line reopened mid September. Ban etsu West Line reopened October 14 2011. Tadami - Oshirakawa will reopen October 1 2012. Tadami will become accessible from the Niigata side by train. Recovery is not in sight for Aizu-Kawaguchi - Tadami on the Fukushima side. Substitute buses are available but they do not connect to services on the Niigata side. Details in Japanese http //www.jrniigata.co.jp/ http //www.jrniigata.co.jp/press/20120907tadamisen.pdf [部分編集] JR Central (Shizuoka, local trains) See JR Central (Shizuoka) in Tokyo Area Trains [部分編集] JR Hokkaido Updated 13 50 March 14 2014 EN http //www2.jrhokkaido.co.jp/global/index.html JP http //www.jrhokkaido.co.jp/ JR Hakodate Station and nearby service facilities were hit by the tsunami on March 11. Regular services have resumed by late May 2011. Line/Service type Section Status Hakucho, Super Hakucho intercity day Hakodate - Aomori Normal. Seasonal extras running in Summer 2012. Express Hamanasu budget night Sapporo - Aomori Normal Hokutosei luxury night Sapporo - Tokyo (Ueno) Resumed May 20 2011. Cassiopeia luxury night Sapporo - Tokyo (Ueno) Resumed May 20 2011. Twilight Express luxury night Sapporo - Osaka Normal. In early 2016 the Shinankansen will open between Shin-Aomori and Hakodate. The night trains listed above are likely to be canceled by then. These trains are popular and the sayonara element will make them even more so they will be difficult to book during holidays. Several serious accidents happened during April - July 2013. Due to the need to diagnose mechanical problems and implement remedies, intercity limited express services will be partially canceled to end of September at least. The official timetable changed in November 2013; service curtailments became permanent. The railway is not in its best possible condition and will be challenged if a major earthquake hits the area. [部分編集] JR West Updated 13 28 April 3 2012 EN http //www.westjr.co.jp/english/global.html JP http //www.westjr.co.jp/ Long-distance trains between Osaka and northern Japan have resumed by April 2 2011. Night train Nihonkai (Osaka - Aomori 1 run daily) resumed March 18 2011. Peak-only service from March 2011. Twilight Express resumed April 2 2011. Due to shortages in replacement parts, frequency was reduced for a short while on some lines that use older electric cars. JR West has secured supply and operations have resumed to normal. Detours to major Tohoku cities The rail routes listed here are wide, time-consuming detours. However they have the advantage that they avoid the Fukushima area. [部分編集] Tokyo - Akita, Morioka and Aomori via Niigata Updated 14 00 March 14 2013 This route avoids Fukushima altogether. By Joetsu Shinkansen and Uetsu Line Tokyo - Akita is about 6 hours. There are 3 Inaho between Niigata - Akita in each direction per day. At Akita connections to/from Morioka and Aomori are available. The Akita - Aomori train is called Tsugaru. To Akita the Akita Shinkansen is faster (by one hour and a half), to Aomori and Morioka the Tohoku Shinkansen is much faster, but this course avoids the risks of travel through Fuksuhima. The scenery is better too. Night train Akebono (Ueno - Aomori) though quite popular, made the last regular run March 14. It will continue running as a seasonal service for some time. [部分編集] Tokyo - Yonezawa via Niigata Updated 13 27 April 29 2011 Yamagata Shinkansen opened April 12. This section retained for those who want to avoid trips through Fukushima. Tokyo - Yamagata is about 5.5 hours by this route. (By Shinkansen it is 3 hours.) Connections to Fukushima and Yamagata are available at Yonezawa. [部分編集] Tokyo - Aizu-Wakamatsu and Kouriyama by inland route Updated 6 48 March 17 2012 EN http //www.tobu.co.jp/foreign/contact.html JP http //www.tobu.co.jp/ JP http //www.yagan.co.jp/ JP http //www.aizutetsudo.jp/ Timetables JP http //www.aizutetsudo.jp/ekilist/tt_all_new.pdf EN http //www.tobu.co.jp/foreign/timetable.html Tobu section-rapid (kukan-kaisoku) trains do not require extra fare. They are commuter type trains with toilets and fixed "box" style seats. See interior photos Tobu Ltd. Express require extra fare. For Tobu connection train stops and fare see Tobu Line Guide No extra fare required for the fast trains of Aizu Railway Aizu Mount Express and Aiu Ose Express. Tokyo - Aizu-Wakamatsu is faster via Kouriyama by Shinkansen. However the Shinkansen tends to stop running after earthquakes and runs closer to the damaged nuclear power plant. Aizu-Wakamatsu to Kouriyama is about 70 minutes by train. Operations are normal. Aizu Bus runs from Aizu-Wakamatsu to Kouriyama, Fukushima and Sendai. Kouriyama is 90 minutes, Fukushima 100 minutes, Sendai 2.5 hours from Aizu-Wakamatsu. JP http //www.aizubus.com/ Aizu London Taxi is a taxi and tour bus operator which runs buses from Aizu-Wakamatsu to Yonezawa JP http //www.london-taxi.jp/t_masukoto/ [部分編集] Tokyo - Ishinomaki via Kogota Updated 10 47 August 1 2012 The usual route between Tokyo and Ishinomaki is Shinkansen to Sendai and Senseki Line onward. This is not possible for the Senseki Line is partially closed due to tsunami damage. An alternate route is to take the Shinkansen one stop further to Furukawa and then take the Rikuu East Line to Kogota, and from there the Ishinomaki Line to Ishinomaki. In most cases two transfers are required. In many cases connections at Furukawa are poor. In such cases it is cheaper to get off the Shinkansen at Sendai and use the Tohoku Local Line to Kogota. If using an automated pathfinder specify Kogota as a stopover point. (With Hyperdia enter "KOGOTA" in the field PASS1 in the details page.) Also enter the date of the trip, for Tohoku Shinkansen seasonal runs often provide better connections. JP http //ishinomaki-photo.blogspot.jp/2012/04/blog-post_24.html JP https //docs.google.com/document/pub?id=1Wuvz760IVXLrhz6gvkUcKSGP9MJapzrWgL2W3fjlUrw [部分編集] Tokyo - Aizu-Wakamatsu via Niigata Updated 6 12 October 17 2011 Tokyo - Niigata is about 2 hours by Shinkansen. Niigata - Aizu-Wakamatsu is about 3 hours by Ban etsu Line local/rapid train. Closed due to heavy rains in late July 2011. Reopened October 14. The Tadami Line is closed. Recovery not in sight. [部分編集] Non-JR Lines Tohoku area Updated 10 19 March 15 2013 Sanriku Railway will be completely open by April 6 2014. Operator Section Status AoimoriIGR Morioka - Aomori Normal Tsugaru All Normal Kounan All Normal Akita Nairiku Juukan All Normal including Express Moriyoshi Yuri Kougen All Normal Towada Kankou All Line closed end of March 2012. Sanriku (north) Miyako - Kuji Kuji - Tanohata and Miyako - Omoto open. The rest to reopen April 6 2014. Sanriku (south) All (Kamaishi - Sakari) Sakari - Yoshihama reopened April 3 2013. Remaining Yoshihama - Kamaishi to reopen April 5 2014. Sendai Subway All Normal Sendai Airport Transit All Reopened October 1 2011. Yamagata (Flower Nagai) Akayu - Arato Normal Abukuma Express Fukushima - Tsuchinoki All sections open from May 16 2011. Normal timetable from December 2011. Fukushima Koutsuu Fukushima - Iizaka-Onsen Normal Aizu Aizu-kougen-Oseguchi - Nishi-Wakamatsu (- Aizu-Wakamatsu) Normal. Akita Nairiku Line timetable JP http //www.akita-nairiku.com/info/timetable/ Sanriku Railway JP http //www.sanrikutetsudou.com/ JP http //www.sanrikutetsudou.com/2014/01/%E4%B8%89%E9%99%B8%E9%89%84%E9%81%93%E5%85%A8%E7%B7%9A%E9%81%8B%E8%BB%A2%E5%86%8D%E9%96%8B%E7%AD%89%E3%81%AB%E3%81%A4%E3%81%84%E3%81%A6.html Sendai Airport Rapid Transit JP http //www.senat.co.jp/ Abukuma Express timetable JP http //www.abukyu.co.jp/jikokuhyo/index.html Aizu Railway JP http //www.aizutetsudo.jp/ [部分編集] Non-JR Lines northern Kanto Area (Ibaraki, Tochigi, Gunma) Updated 17 39 July 24 2011 Operator Section Status Kanto All Normal Kashima Rinkai Mito - Shin-Hokota Closed section reopened July 12 2011. Normal timetable. Hitachinaka Kaihin All Reopened July 23 2011. Normal timetable Yagan All (Shin-Fujiwara - Aizu-Kougen-Oseguchi) Near normal Mooka All Normal from April 6 2011 Joumou All Normal from April 4 2011 Joushin All Normal from April 8 2011 Kashima Rinkai Railway JP http //www.rintetsu.co.jp/ Hitachinaka Kaihin Rail JP http //www.hitachinaka-rail.co.jp/ JP http //www.hitachinaka-rail.co.jp/wp-content/uploads/2011/07/cb97c3ade99499a01e4dcab17c9139bd.pdf (timetable from July 23) [部分編集] Non-JR Lines Tokyo area See Tokyo Area Trains. Downtown Tokyo to Narita Airport See Keisei and JR East to Narita Airport in Tokyo Area Trains JR East Narita Express is normal from September 3 2011. Timetable changed March 17 2012. Keisei Skyliner is normal from September 10 2011. Downtown Tokyo to Haneda Airport See Tokyo Haneda Monorail and Keikyu in Tokyo Area Trains [部分編集] Refunds of unused tickets and passes, reservations, etc. Updated 7 07 March 17 2012 JR East offered free refunds for tickets purchased before the earthquake free of charge. The limit was March 11 2012. The following page has details on restrictions concerning reservations EN http //jreast-shinkansen-reservation.eki-net.com/pc/english/common/timetable/index.html JR East Infoline EN http //www.jreast.co.jp/e/customer_support/infoline.html [部分編集] Airport Information Sendai Airport Updated 11 18 July 24 2012 Flooded by Tsunami, this airport suffered the most physical damage. Reopened April 13. Facilities recovered end of September 2012. JP http //www.sdj-airport.com/ EN http //www.sdj-airport.com/english/index.html JP http //www.pref.miyagi.jp/kurin/sdj-saikai.html Regular flights to Narita and major Asian cities have resumed. Sendai Airport Rapid Transit line fully recovered October 1 2012. JP http //www.senat.co.jp/ Fukushima Airport Updated 6 34 September 12 2012 JP http //www.fks-ab.co.jp/ Airport closest to crippled reactors. Regular international flights to Seoul and Shanghai are suspended as of September 2012. The status of international flights is not immediately apparent from the official website. To confirm visit the flight information page and download the PDF timetable http //www.fks-ab.co.jp/flight/ The first chartered international flight after the earthquake took off on September 11 2012. (Fukushima - Shanghai) Other Tohoku area airports Aomori Airport JP http //www.aomori-airport.co.jp/ Misawa Airport JP http //www.misawa-airport.co.jp/ Hanamaki Airport JP http //www.hna-terminal.co.jp/ Yamagata Airport EN http //www.yamagata-airport.co.jp/english/english_top.html Ibaraki Airport EN http //www.ibaraki-airport.net/en/index.html Odate Noshiro Aiport JP http //www.odate-noshiro-airport.com/ Akita Airport EN http //www.akita-airport.com/en/ Shounai Airport JP http //www.shonai-airport.co.jp/ Airlines ANA http //www.ana.co.jp/asw/topinfo/info.jsp?infoID=d20110312102852 info_tool_flag=1 JAL https //www.jal.co.jp/cms/other/ja/info1.html Skymark http //www.res.skymark.co.jp/mercury/fis/flight_announce_i18n AIR Do http //www.airdo.jp/ap/pc/preview.html?id=795 Ibex http //www.ibexair.co.jp/ Korean Air http //www.koreanair.com/ Korean Air serves several Japanese cities including Hakodate, Aomori, Akita and Niigata. Asiana Airline flights to Sendai have resumed. Seoul - Asahikawa is operating on a limited basis. Flights to Ibaraki and Fukushima remain suspended as of July 24 2012. Bus IMPORTANT Websites and call centers for reservations might be out of service due to the heavy traffic on their servers or phone lines. The websites for reservation are currently only available in japanese. If you would like to make a reservation and cannot read Japanese, please ask Japanese or people who can read Japanese for help. You can also try the call centers or JR ticket office at your local JR Station. Fortunately, not all long-distance buses require prior reservation. In most cases two or more companies run a service together. Pre-purchased tickets are generally valid for either operator. [部分編集] Long-distance bus companies in the Tohoku area Runs include those by other (code-sharing) operators. JR Bus Tohoku JP http //www.jrbustohoku.co.jp/ Aomori - Tokyo (1 night run, reserved, 9.5 hours) Morioka - Tokyo Akita - Tokyo Sendai - Tokyo Shinjuku (4 runs, reserved, 5.5 hours) Fukushima, Kouriyama - Tokyo (Shinjuku) Sendai - Niigata (8 runs, reserved, 4 hours) Sendai - Morioka NOTE JR Bus Tohoku recommends reservations through one of the following reservation websites (Japanese only) and payment by credit card. Hassha Orai Net http //www.j-bus.co.jp/web/index.html Kosoku Bus Net http //www.kousokubus.net/ Bus Plaza http //www.tabiplaza.net/bus/ (Email address for contact is available at the website.) JR Bus Tohoku Call Center(probably Japanese only)} Bus Information Center at Sendai Sta. East Gate 022-256-6646(8 30 - 18 30) JR Bus Ticket Center at Aomori Sta. 017-773-5722(7 00 - 17 00) JR Bus Ticket Center at Morioka Sta. 019-624-4474(8 00 - 19 30) JR Ticket Office (Midori No Madoguchi) Tickets may be available at manned ticket booths of larger JR Stations. JR Bus Kanto JP http //www.jrbuskanto.co.jp/ EN http //www.jrbuskanto.co.jp/bus_route_e/ Iwaki - Tokyo Fukushima, Kouriyama - Tokyo (Shinjuku) Instructions for JR Bus Tohoku probably also apply here. Konan Bus JP http //konanbus.com/ Aomori, Hirosaki - Tokyo (Total 5 night runs and 1 day run, reserved, 10+ hours) Iwate-ken Kotsu JP http //www.iwatekenkotsu.co.jp/ Morioka - Sendai (15 runs, non-reserved, 2.5 hours) Morioka - Tokyo (2 night runs and 1 night run, reserved, 7.5 hours) Morioka - Yokohama Hanamaki - Ikebukuro Iwate Kenpoku Bus JP http //www.iwate-kenpokubus.co.jp/ Miyako, Morioka - Tokyo Shinagawa (1 night run, reserved, 9.5 hours) Morioka-Minami - Tokyo Shinagawa (1 run, reserved, 8 hours) Morioka - Sendai Morioka - Kouriyama (2 runs, non-reserved, 4.5 hours) Morioka - Miyako Higashi Nippon Express JP http //www.higashinippon.co.jp/ Sendai - Morioka Sendai - Ichinoseki (19 runs, non-reserved 80 minutes) Miyagi Koutsuu (Miyakou Bus) JP http //www.miyakou.co.jp/ Sendai - Akita Sendai - Yamagata (76 runs, non-reserved, 70 minutes) Sendai - Fukushima Sendai - Kouriyama Sendai - Ishinomaki (No service to Miyako City, Iwate ken) Yamagata Koutsuu (Yamako) JP http //www.yamakobus.co.jp/ Yamagata - Sendai (76 runs, non-reserved, 70 minutes) Yonezawa - Sendai Fukushima Koutsuu JP http //www.fukushima-koutu.co.jp/ Kouriyama - Nasu-Shiobara Kouriyama - Sendai Kouriyama - Morioka Kouriyama - Iwaki Fukushima - Kouriyama Fukushima - Sendai Aizu Bus JP http //www.aizubus.com/ Aizu-Wakamatsu - Tokyo (Shinjuku) Aizu-Wakamatsu - Niigata Aizu-Wakamatsu - Sendai Aizu-Wakamatsu - Fukushima Aizu-Wakamatsu - Kouriyama Shin-Jouban Koutsuu Iwaki - Tokyo Iwaki - Fukushima Airport Iwaki - Kouriyama [部分編集] Intercity bus routes As of September 19, most schedules are back to normal. Most services between the Tohoku area north of Kouriyama and Tokyo use the Tohoku Expressway, which travels 150 km (nearly 100 miles) inside the 80 km (50 mile) radius of the Fukushima Daiichi Power Plant. This highway will be blocked if a major accident happens there. Note that with only a modest event local residents may start evacuating with their cars and create traffic jams. Sendai - Yamagata Airport direct Updated 7 39 May 17 2011 Direct bus service ended May 15 2011. Yamagata Airport from Sendai (1) Sendai - Yamagata bus (following section) + Airport shuttle bus. Transfer at Yamakou Building. (2) JR Senzan Line + Airport Shuttle bus. Transfer at JR Yamagata station. Sendai - Yamagata Updated 14 54 April 19 2011 Operated by Yamagata Koutsuu and Miyagi Koutsuu http //www.yamakobus.co.jp/kousoku/ya-se2.html Yamagata stops Yamakou Bldg, (Yamagata Station), Yamagata Pref Govt Hall Sendai Sendai Station, Miyagi Pref Govt Hall/Sendai City Hall Some runs skip JR Yamagata Station. Sendai Station stop is by Sakurano shopping center. 76 runs each way per day Sendai departures 6 10-22 20 Yamagata departures 5 50-21 50 About 70 minutes. Fare 900 yen. No reservations. Sendai - Tokyo Shinjuku Updated 6 07 September 19 2011 Departure Destination Departure Time Notes Sendai Sta. Shinjuku Sta. 8 00 11 10 14 10 23 50 Reservation required Shinjuku Sta. Sendai Sta. 9 00 10 50 14 30 23 59 Reservation required Reservations through Bus Plaza and payment by credit card recommended. Popular service; difficult to book. JP http //www.jrbustohoku.co.jp/express/detail/?PID=4 RID=23 Furukawa, Izumi-chuo, Sendai - JR Tokyo Station and Sendai - Shinagawa, Yokohama resumed July 28. Sendai - Tsuruoka, Sakata Updated 9 36 June 11 2011 Operated by Shounai Koutsuu, Miyagi Koutsuu, Yamagata Koutsuu and Ugo Koutuu JP http //www.shonaikotsu.jp/highway/sendai.html Sendai - Tsuruoka travel time 1 hour 7 minutes. Sendai - Tsuruoka fare 2900 yen adult 13 runs daily. Departures Sendai 7 05-20 35. Tsuruoka 6 40-19 50 Reservation required. See above website for numbers. Some runs continue to Honjou. Tsuruoka bus stops are Shounai Kankou Bussan-kan and S-Mall. S-Mall is closer to JR Tsuruoka Station, but skipped by some runs. Sendai departure platform is 40 Hirose-dori (10 minutes from JR Sendai West Exit) There is also Sakata, Tsuruoka - Yamagata operated by Shounai Koutsuu and Yamagata Koutsuu. Tsuruoka S-Mall - JR Yamagata Station about 1 hour 9 runs daily. No reservation. As an evacuation route from Sendai this is better than the direct bus to Tokyo and the Sendai - Niigata bus for it uses a road that heads straight west. Sendai - Niigata New April 6 Operated by JR Bus Tohoku and Niigata Koutsuu http //www.jrbustohoku.co.jp/express/detail/?PID=7 RID=22 8 runs each way per day, including one night run. Departures Sendai 7 30 - 23 40, Niigata Badai Bus Terminal 7 30 - 23 40 Travel time 4 hours for day runs, nearly 6 hours night run. Reservation necessary. Goes through Fukushima-ken to Kouriyama and turns into Ban etsu Expressway. Not ideal for evacuation from Sendai. Currently not difficult to book. Sendai - Fukushima Updated 5 47 May 26 2011 Operated by JR Bus Tohoku, Miyagi Koutsuu and Fukushima Koutsuu http //www.fukushima-koutu.co.jp/highway/pdf/20110327_fssd.pdf 28 runs each way per day. Departures Sendai 7 00-21 00, Fukushima 6 50-20 35 Travel time 70 minutes. Fare 1000 yen adult. Special discount two tickets for 1400 yen (June 1 - July 31). No reservation. Fukushima, Koriyama - Tokyo Shinjuku Updated 11 46 April 6 2011 Operated by Fukushima Koutsuu JR Bus Kanto and JR Bus Tohoku http //www.fukushima-koutu.co.jp/highway/02_08.html 6 Fukushima - Shinjuku runs, 6 Kouriyama - Shinjuku runs each way per day. All Fukushima - Shinjuku runs stop at Kouriyama. (12 chances at Kouriyama) Departures Fukushima 6 43-17 08, Kouriyama 5 50-1814, Shinkuku 8 00-21 00 Fukushima - Shinjuku 5 hours, 4800 yen (adult fare). Kouriyama - Shinjuku 4 hours, 4000 yen. Please reserve and purchase ticket in advance through the reservation website (Kosoku Bus Net), Fukushima Koutsuu, JR Ticket Center or a convenience store. Currently crowded. In addition to the above there is one Fukushima, Kouriyama - Tokyo Station, Yokohama night run. Fare is higher than the day runs. Reservation required. JP http //www.jrbustohoku.co.jp/express/detail/?PID=6 RID=27 Departure times Fukushima 22 50, Kouriyama 23 50 Yokohama 23 05, Tokyo Station 23 59 Kouriyama - Fukushima Updated 6 55 May 24 2011 Operated by Fukushima Koutsuu http //www.fukushima-koutu.co.jp/highway/pdf/20110415_fsky.pdf Travel time 70 minutes, traffic permitting. 8 runs each way. 5 more weekdays (yellow columns in timetable) Fare 800 yen adult, 400 yen child. No reservation. Kouriyama - Sendai Updated 6 44 May 25 2011 Operated by Fukushima Koutsuu, Miyagi Koutsuu and JR Bus Tohoku JP http //www.fukushima-koutu.co.jp/highway/02_14.html Travel time 120 minutes, traffic permitting. 20 runs each way. 28 runs each way from June 1. Fare 2100 yen adult No reservation. Timetable for June 1 onward http //www.fukushima-koutu.co.jp/ride/highway_bus/ksbus/ko-se.html http //www.fukushima-koutu.co.jp/ride/highway_bus/ksbus/se-ko.html Kouriyama, Fukushima - Morioka Updated 5 26 May 23 2011 Operated by Fukushima Koutstuu and Iwate Kenpoku Bus New from May 23. Installed as a replacement for separate Kouriyama - Morioka and Fukushima - Morioka runs. JP http //www.fukushima-koutu.co.jp/highway/pdf/20110519_fsmo.pdf Travel time Kouriyama - Morioka 4 hours 50 minutes. Travel time Fukushima - Morioka 3 hours 50 minutes. 2 runs each way. Fare Kouriyama - Morioka 4000 yen adult Fare Fukushima - Morioka 3500 yen adult No reservation. Departure times Northbound Kouriyama 8 00, 15 45 Northbound Fukushima 9 00, 16 45 Southbound Morioka 7 00, 16 45 Additional stops Nihonmatsu (expressway) Bus Stop, JR Kuriyagawa Station. Fukushima - Morioka Updated 4 55 May 23 2011 Independent runs ended May 22. See above for services after May 23. Sendai - Ishinomaki New July 8 Operated by Miyagi Koutsuu Bus. http //www.miyakou.co.jp/cms/express/desc/34/ Travel time 1 hour 18 minutes, traffic permitting. 27 runs each way. Fare 800 yen adult, pack of two tickets 1700 yen. No reservation. Departure times Eastbound Sendai 6 47 - 20 47 Westbound Ishinomaki 5 30 - 18 30 Departs from stop no. 33, in front of Sendai Sakurano Department Store. (West exit) Sendai - Ichinoseki Updated 16 48 April 8 2011 Operated by Higashi Nippon Express JP http //www.higashinippon.co.jp/highway/ichinoseki.html Travel time 80 minutes. 19 runs each way (1 or 2 runs per hour) Departures Sendai 7 00 - 20 00 Ichinoseki 6 30 - 19 00 Fare 1500 yen adult No reservation. Sendai - Hiraizumi, Chusonji Operated by Miyagi Koutsuu Bus. http //www.miyakou.co.jp/cms/express/desc/35/ Travel time 90 minutes. Departures Sendai 9 00 (every day), 10 30 (weekend and holiday only) Chusonji 14 00 (weekend and holiday only), 15 00 (every day) Fare 1700 yen adult. No reservation. Departs from Sendai East Exit stop no. 3. Discount tickets for Sendai - Ichinoseki are not valid for this run. Sendai - Morioka Updated 5 26 May 21 2011 Operated by Miyagi Koutsuu, JR Bus Tohoku, Iwate-ken Koutsuu, Iwate Kenpoku Bus and Higashi Nippon Express JP http //www.miyakou.co.jp/cms/express/desc/10/ Travel time 2 hours 40 minutes. 15 runs each way, 5 more Fri - Sun and Hol. Departures Sendai 7 00 - 20 00 Morioka Station 5 55 - 19 10 Fare 2850 yen adult No reservation. Morioka - Akita Airport direct Updated 6 22 May 20 2011 Service ended May 18. Bus services in Miyagi-ken Information compiled by Miyagi Prefecture JP http //www.pref.miyagi.jp/soukou/jisin.html Charted buses for volunteers Humanitarian organizations are working with bus companies to bring volunteers to areas which require manpower. These are like packaged tours, except that participants engage in relief work instead of sightseeing. Peaceboat Japan Organization known for its round the world budget cruises. Staff competent in English and other foreign languages. EN http //www.peaceboat.org/english/ EN http //peaceboat.jp/relief/volunteer/ Transportation to the disaster area is by bus. Participants are required to attend an orientation session. Nadia Organization in Ishinomaki, Miyagi. Organizes trips from Tokyo. EN http //team-nadia.org/ [部分編集] Ferry Status Updated 7 20 March 18 2012 The ferry ports of Oarai (Ibaraki-ken), Sendai and Hachinohe were severely damaged by the tsunami of March 11. Aomori was spared due to its location. The damage at Hakodate was minor. Note that two ferry lines operate between Aomori - Hakodate. Make sure to arrive at the right terminal. Operator Section Status MOL Ferry Co. Oarai - Tomakomai Normal from June 6 2011. Taiheiyo Ferry Sendai - Tomakomai Normal schedule from June 5 2011. Taiheiyo Ferry Nagoya - Sendai Normal schedule from June 6 2011. Silver Ferry Line Hachinohe - Tomakomai Hachinohe - Tomakomai service resumed July 10/11 2011. Normal operations. Seikan Ferry Aomori - Hakodate Normal. Tsugaru Kaikyo Ferry Aomori/Ohma - Hakodate Normal. Shin Nihonkai Ferry Tsuruga - Niigata - Akita - Tomakomai Normal. Ferry companies serving the Tohoku area MOL Ferry (Mitsui Line Sunflower) JP http //www.sunflower.co.jp/ferry/index.shtml EN http //www.sunflower.co.jp/english/index.shtml Taiheiyo Ferry JP http //www.taiheiyo-ferry.co.jp/ EN http //www.taiheiyo-ferry.co.jp/english/index.html ZN http //www.taiheiyo-ferry.co.jp/chinese/index.html Silver Ferry (Kawasaki Kinkai) JP http //www.silverferry.jp/ Seikan Ferry JP http //www.seikan-ferry.co.jp/index2.html Tsugaru Kaikyo Ferry EN http //www.tsugarukaikyo.co.jp/global/ JP http //www.tsugarukaikyo.co.jp/ Shin-Nihonkai Ferry JP http //www.snf.jp/ EN http //www.snf.jp/pdf/english.pdf Oarai - Tomakomai Ferry Updated 7 20 March 18 2012 Oarai is the ferry port in the greater Tokyo area which handles traffic to Hokkaido. Operated by MOL Ferry (Mitsui Line) JP http //www.sunflower.co.jp/ferry/index.shtml EN http //www.sunflower.co.jp/english/index.shtml Online reservation page JP http //www.shosenmitsuiferry.jp/web/ Oarai Ferry Port suffered tsunami damage but the official website never gave details. JP http //www.oarai-port.com/ Kashima Rinkai Railway is normal from July 12 2011. JR Joban Line Ueno - Mito runs are normal. Discount packages "Pacific Story" Pamphlet in English available from the official MOL Sunflower Ferry website. Go! Go! Hokkaido Special offer from Oarai Port tourist bureau. Official pamphlet in Japanese only http //www.oarai-terminal.jp/ Nagoya - Sendai - Tomakomai Ferry Updated 6 59 July 23 2012 Operated by Taiheiyo Ferry JP http //www.taiheiyo-ferry.co.jp/index.html Normal operations from June 5 2011. JP http //www.taiheiyo-ferry.co.jp/koro/index.html EN http //www.taiheiyo-ferry.co.jp/english/koro/index.html ZN http //www.taiheiyo-ferry.co.jp/chinese/koro/index.html JR Senseki Line is operating on a modified timetable and does not go to Ishinomaki. Bus from/to Sendai via Nakano-Sakae Station is operating on schedule. Nagoya - Tomakomai through passengers may not disembark at Sendai. (The vessel has to leave port as soon as possible in case a tsunami warning is issued.) [部分編集] Road Traffic Status in Tohoku Area Updated March 14 2013 All expressways in the Tohoku region have reopened, with the exception of the Joban Expressway which runs near the damaged power plant. This road is blocked north of Iwaki. The government has announced that it wants this route open by May 2015. NEXCO East Japan JP http //www.e-nexco.co.jp/ EN http //www.e-nexco.co.jp/english/ Japan Road Traffic Information Center (JARTIC) Northern Tohoku map JP http //www.jartic.or.jp/traffic/highway/touhoku.html Southern Tohoku map JP http //www.jartic.or.jp/traffic/highway/touhokunanbu.html Legend black blocked, blue snow/ice, purple accident, red heavy congestion, orange congestion, green restrictions in effect Lost and damaged vehicles New June 13 2011 The land transportation bureau has compiled a Question and Answer sheet on the official procedures for de-registering lost and damaged vehicles JP http //wwwtb.mlit.go.jp/tohoku/puresu/jg110420.pdf There is also information on the disposal of ruined cars, tax and insurance issues. [部分編集] General safety tips Updated 8 33 April 15 2011 Civil servants and transportation sector workers are well trained to cope with the risk of earthquakes. If you encounter a strong earthquake during travel, trust these people and follow their orders. Shinkansen trains slow down before the main shock of an earthquake arrives. A network of sensors comprise an early warning system. Only one formation was knocked off the tracks by the magnitude 9 earthquake of March 11. Preparations toward nuclear accidents are unfortunately feeble at best. Often they simply don t exist. As of April 13, one month after the first explosion at Fukushima Daiichi Power Plant, Fushima-ken, Fukushima City, Kouriyama City have not announced disaster response plans on their official websites. In case another accident happens at Fukushima Daiichi, the officials will have a hard time coordinating their efforts. Another problem is interaction between earthquake and nuclear crisis. This has become apparent in many ways. The officials have not yet revised their earthquake crisis management plans. In inland cities fire is considered the greatest danger. Everywhere the manuals say "Once the shaking is over, everyone should be promptly led outside." Trips through Fukushima should be avoided whenever possible. Those who decide to do so nevertheless should keep in mind that at least three things are likely to happen if a major accident happens at the nuclear power plant 1. Orders from officials will not be consistent. 2. Traffic jams will develop as citizens try to escape by car. 3. Phone exchanges will be overloaded and contact by phone will become impossible.(Online translation services will be out of reach.)
https://w.atwiki.jp/gamemusicbest100/pages/8109.html
デス ストランディング 機種:PS4,PC 作曲者:Ludvig Forssell、Joel Corelitz 開発元:コジマプロダクション 発売元:ソニー・インタラクティブエンタテインメント(PS4)、505 Games(PC) 発売年:2019 概要 The Game Awards "Best Score and Music" 受賞 コナミを離れた小島秀夫監督が、新会社コジマプロダクションを立ち上げて初めて開発する完全新規のタイトル。ジャンルはオープンワールド式のアクション。 崩壊したアメリカを再建するために、荷物を目的地に配送しつつ行く先々で次世代通信インフラ「カイラル通信」を繋いでいく。 音楽は過去に『メタルギアソリッドV』を手掛けた元コナミの作曲家、Ludvig Forssell氏がメインコンポーザーを担当。 また様々な海外アーティストとコラボレートしており、フィールドを歩いているとそのアーティストの歌が流れてくることがある。 これらのアーティストの曲は、条件を満たせばプライベートルームのMusic Playerで自由に聴くことができる。 サントラは通常のBGMを収録したものと、本作からインスピレーションを受けたアーティストのサントラ「DEATH STRANDING:Timefall」がある。 『DEATH STRANDING:Timefall』は限定版を購入した際、サントラをダウンロードできるバウチャーコードが入手できるほか、デジタル配信もされている。 収録曲 曲名 アーティスト 補足 順位 海外アーティストのボーカル曲 I'll Keep Coming LOW ROAR オープニングテーマ1stトレーラーでも使用 Don't Be So Serious Bones Poznan Anything You Need Easy Way Out I'm Leaving Give Up Ghost Alan Walker Au/Ra Ludens Bring MeThe Horizon Pop Virus Gen Hoshino(星野源) Trigger Khalid Major Lazer Yellow Box The Neighbourhood Meanwhile... In Genova The S.L.P. Asylums for the feeling feat. Leila Adu SILENT POETS エンディングテーマ1 Death Stranding CHVRCHES エンディングテーマ2 2019年394位 Born in the Slumber flora cash 「DEATH STRANDING:Timefall」に収録ゲーム内未使用? Sing to Me MISSIO Death Stranding (Original Score) 曲名 作・編曲者 補足 順位 Once, There Was an Explosion Ludvig Forssell Alone We Have No Future Bridges Soulless Meat Puppet Beached Things Chiral Carcass Culling The Face of Our New Hope John An Endless Beach Heartman The Severed Bond Claws of the Dead Fragile Stick vs Rope A Final Waltz Strands Lou BB's Theme 挿入歌 歌:Jenny Plantローンチトレイラーでも使用 2019年317位 Flower of Fingers Cargo High Joel Corelitz Demens Decentralized by Nature Ludvig Forssell Mules Porter Syndrome ミュール戦 Chiralium Spatial Awareness Stepping Stones Frozen Space The Timefall サウンドトラック Death Stranding Original Score Death Stranding Timefall (Original Music from the World of Death Stranding) 海外アーティストの1部の曲が収録。 ローンチトレーラー 4K
https://w.atwiki.jp/letsgotoharvard/pages/14.html
Transfer Program The Committee on Transfer Admissions welcomes inquiries from all qualified students interested in transferring to Harvard College. Over the years we have found that transfer students contribute a great deal to college life here as well as gain much from their experience. We hope the information that follows will enable you to give careful consideration to Harvard as you make plans to continue your education. This year the Committee will admit a small number of transfer students who present a clearly defined academic need for transfer, supported by both a proven record of achievement at the college level and strong faculty recommendations. Candidates for transfer admission will be considered for Fall 2011 enrollment. Our admissions procedures are designed to give you maximum freedom and flexibility to present yourself in your own words. We hope you will respond in whatever ways you feel will best demonstrate your interests and accomplishments. Here are some recommendations we hope you will consider as you complete your application. Keep copies of all materials submitted and ask your teachers to do the same. Materials can be lost in the mail. Supplementary materials or portfolios may be submitted, but you should do so only if you have an unusual talent. Such materials are neither required nor expected as the required components of the application provide ample basis on which to make our decisions. Because we cannot return materials, applicants should send only duplicates. The answers to many questions about admissions requirements and deadlines are included in this website. Each admission decision is made without any regard for a candidate s financial need — a policy we call "need-blind admission." Indeed the Admissions Committee may respond favorably to evidence that a candidate has overcome significant obstacles, financial or otherwise. Once an applicant is admitted, we create an individual financial aid package that will enable that student s family to meet the cost of attendance. Providing financial access to Harvard for every admitted student is one of our highest priorities. We hope you will take every opportunity to explore whether Harvard might be a good match for your academic, extracurricular and personal interests. Please let us know if we can be of assistance to you during the admissions process. Best wishes for a happy and productive year.